PS4/PS Vita Exclusive Akiba’s Beat Gets Screenshots Aplenty; Shows Battle System and Imagine Mode
Today Acquire released a large batch of screenshots of the upcoming action JRPG Akiba’s beat, that will be released in Japan this Fall and in the west this Winter, courtesy of XSeed Games.
First and foremost, we get an overview of the battle system. At the bottom of the screen the game displays the basic vitals of each character as follows:
The first image showcases the character’s hit points, skill points and action points. The other two are two states of the “Imagine Gauge.”
When hit points (HP) reach zero, the character is dead and can’t act (obvious Fate/Stay Night logic at work here), but they can be revived by other members of the party with items and skills.
Skill points (SP) are used to trigger skills, and they can also be recovered via other skills and items. Action points are used to perform actions and recover over time automatically.
The Imagine gauge can charge up in five incremental stages, and is used to trigger the “imagine mode.”
Combat is action-based, and skills are triggered by using a combination of the attack button and the directional buttons. Battle is performed with a party of four characters.
During battle it’s possible to use the imagine gauge in order to start the Imagine mode, that increase the battle capabilities of your characters considerably, removing AP consumption and granting immunity to knockbacks.
On top of that, we also check out the “Vanishing Fantasy” trading card game, including over 100 cards that can be collected and purchased in Akihabara (collectible card games are one of the most popular hobbies in Akiba).
When equipped, they grant skills, and they are purchased in booster packs exactly like real trading cards. of course they also have a level of rarity, from common to ultra-rare.