Phil Spencer mentions the tech behind DualSense as an innovation that every major company in the video game industry should take a deep look at and learn from.

It's pretty obvious for every gamer that Sony's new DualSense controller is huge progress when compared to PS4's DualShock 4. Even when you compare to the new Xbox controllers, there are some first-ever features in DualSense that you haven't had before on any other controller of a gaming console. Apparently, Sony's great job in designing DualSense has been so impressive for Phil Spencer, head of Xbox, that he has clearly admired the tech behind the controllers in a recent interview.

Speaking to The Verge, Phil Spencer sent his regards to Sony's 9th-gen controllers by putting it in the same position as Xbox Game Pass, as a field that people should learn from. He said:

I applaud what they did with the controller, not actually for–well, I shouldn’t say not for the specifics of the controller, but more than just the specifics of the controller. I think for all of us in the industry, we should learn from each other and the innovation that we all push on, whether it’s distribution of business model like Game Pass, or controller tech, or the Wii back in the day, which clearly had an impact on us when we went off and did Kinect and Sony did the Move.

Unlike Sony's DualSense, Xbox's new controllers didn't experience so much of changes compared to the last generation of consoles. Of course, the ergonomy of the Xbox controllers is still one of the best in the world, but when it comes to never-before-seen features, Xbox might lose the competition to its biggest rival.

DualSense controllers are only compatible with PS5 and Steam. You can grab one for $69.99 right now.