PsychoDelia Gives off a Hallucinatory Contact High with New Trailer

The world of bright psychedelic plants, trippy platforming and first person exploration are indeed alive these days. Developer Harmlessmonkii has seen the multi-colored lights and released a new trailer for his first project, PsychoDelia. The game is also making the usual rounds on Steam Greenlight with positive reactions from commenters.

While the game is in first person, it’s completely different than a more laid back walking sim. Many puzzles and platforming sections will contain environmental clues. For instance, an innocent looking neon-flower in front of you actually will boost your speed allowing you to jump over a otherwise impassable gap.

There are many different power-ups and temporary abilities that you’ll have to mix and match to progress in PsychoDelia. For instance some include:

  • Flowers accelerate your movement temporarily and stack together, allowing you to reach disorienting speeds!
  • Bulbs which launch you high into the air
  • Altars change your environment and help guide you, as well as provide Power-Ups
  • Mushrooms shrink you down to the size of a bug!

Speaking of insects, they will be your greatest foe as you trip down the (bright) light fantastic. Shrinking down to their size means you become vulnerable. But sometimes your buggy detractors will be the only way to flip an unreachable switch which of course is halting your progress.

It’s not surprising that everything in this game pops right out at you in the trailer. Environments are a gorgeous mix of negative black space and vibrant structures and platforms and buildings and plant life. Stars dance in the world above you while purple and blue and indigo blades of grass sway beneath you.

All of this feels nicely mixed in with the natural progression of gameplay with floaty jumps that seem to serve two purposes: First, to allow the player to take in all the scenery as they soar through the level, and second, to mimic the surrealist sensation that PsychoDelia is obviously going for.

There’s no word on price or release date for the game but it’s safe to say that the dev is planning for a PC release via Steam. You can upvote the game on Greenlight and follow the creator’s shiny tumblr for more updates on the promising looking psychedelic platformer.

The trailer is available below:

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Leif Conti-Groome

Leif Conti-Groome is a staff writer at DualShockers who mainly focuses on indie games and crowdfunding campaigns. He was a contributor to the niche game podcast Total Control and he frequently lends his services to the Torontonian enthusiast group, The Hand Eye Society.

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