PlayerUnknown’s Battlegrounds Creator Brendan Greene Comments on Title’s Rapid Success, Microsoft Partnership, and More

PlayerUnknown's Battlegrounds creator Brendan Greene provided a few more insights into where the massively popular shooter will go in the future.

on September 6, 2017 1:28 PM

Arguably the breakout success story of the year, PlayerUnknown’s Battlegrounds has rocketed through Steam’s best-seller charts and climbed past 10 million units sold just recently, with the game’s titular creator Brendan Greene (“PlayerUnknown”) providing his thoughts on the game’s explosive success.

Speaking in an interview with GamesIndustry.biz, Greene provided some of his thoughts and insights on where PlayerUnknown’s Battlegrounds stands six months out from its Early Access debut back in March, and what lies ahead for the game for its upcoming Xbox One release in collaboration with Microsoft.

On the game’s sales, Greene expressed that he and his team “just didn’t imagine would be hitting these numbers” when it comes to the massive growth of PlayerUnknown’s Battlegrounds, which (momentarily) ranked as the title with the top number of concurrent users on Steam recently, even eclipsing the platform’s mainstays like Dota 2 and Counter-Strike: Global Offensive.

Later in the interview, Greene elaborated more on partnering with Microsoft to publish PlayerUnknown’s Battlegrounds for its impending Xbox One release, as he stated that “we want to [sic] PC and Xbox to be identical in terms of the experience you have playing the game.” Greene also added that the development is “under heavy discussion” when it comes to the possibility of crossplay between the PC and Xbox One versions of the title, but still only in consideration at this time given the disparity of control between using a keyboard-and-mouse versus a standard controller.

Greene also commented on the notion that the title may not come to PS4 as a result of the publishing deal with Microsoft. On that, Greene stated that “our team size is just so limited at the moment,” and that the development team in its current state “can only focus on PC and Xbox.” While not specifically ruling out the title coming down the line to PS4 (perhaps after its full release), at the moment it seems only console-bound for Xbox One, especially given that Microsoft has the Preview Program in place to “develop the game with the players,” where Sony is lacking an Early Access-style program on its platforms.

PlayerUnknown’s Battlegrounds is available now for PC through Steam Early Access and targeting a full release sometime in 2018; an Xbox One version of the title is also currently in development and expected sometime later this year.

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.