Earlier this week, PlayerUnknown’s Battlegrounds got an update on Xbox One that added new controller options to better optimize the game for a controller. Four days later, the PUBG team moves right along to a new PC update.
While this update isn’t a huge one, it does contain some notable tidbits. To start, it includes a client optimization fix that should improve online performance when a large number of players are in one area. It seems like general clean-up, but you’ll be thankful when a big firefight breaks out and you’re not lagging around the area trying to get your bearings.
Beyond this, there are also two annoying bugs fixed. The first one fixes an issue where characters could be “instantly stopped and adjusted.” The second fixed an issue where character movement in a replay was off. PUBG Corp. knows the importance of replays to many of their fans, so these two fixes will probably be welcome ones.
More details can be found on the developer’s blog post, in which the studio has also shared its hopes to soon provide an update on what’s coming next for PUBG.
PlayerUnknown’s Battlegrounds is available on PC and was also recently released on Xbox One. The game has been very successful on PC, and it seems the Xbox One version isn’t losing any momentum itself. For a look at what’s in the update, you can check out the patch notes below:
PUBG PC Patch Notes:
- Reduced lowered performance issue when many players were in the same area
- Fixed the issue where character movement was instantly stopped and adjusted
- Fixed the issue where character movement seemed unusual during the replay