Game Updates

PUBG Console Update 17.2 Patch Notes Today (May 19)

Spotter Scope was nerfed even more!

May 19, 2022

After almost 8 hours of maintenance, PUBG Update 17.2 is now available for download, delivering changes to maps, weapons, and some equipment.

The long maintenance time of the PUBG updates has always been an issue for the community, and it doesn’t really seem to have changed since its release as a free-to-play experience.

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Update 17.2 is now available for download, but the game has been out of reach for almost 8 hours, though the downtime is expected to conclude soon enough.

Down below, you can take a look at the patch notes of the new update:

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PUBG Update 17.2 Patch Notes

Live Server Fixes:

  • Fixed the Inventory System Error that occurs when you participate in the 1v1 Arena twice in a row.
  • Fixed the message that would not disappear as you get ready/cancel ready after selecting a Team Emote at the main lobby.
  • Fixed the Survivor Pass upgrade window that pops up when you open the PREMIUM SUPPLY PACK #2.

Spotter Scope:

  • The enemy detection range has been changed from 1000m → 600m.
  • The white passive marker will NOT appear automatically in ADS mode.
    • It now requires you to HOLD the Fire key to begin scanning for enemies.
    • Once a scan begins, a meter will appear on the screen and start to fill up. It will take up a second for the scan meter to fill up completely.
    • Exiting ADS mode during a scan will cancel the scanning process altogether and require you to start again from the beginning.
    • Once the scan meter is full, passive marker(s) will then appear on enemies within the Spotter Scope’s field of view.
      • However, enemies who enter the Spotter Scope’s field of view AFTER a scan is complete will NOT be marked.
      • Passive markers will also appear on enemies hiding within smoke.
    • You may initiate and complete as many scans as you’d like in ADS mode.
      • A new scan can not begin while a scan is already in progress.
    • When you complete a new scan, the previous set of passive markers is overwritten with a new one.
    • There is no time limit to the duration of passive markers and they will continue to mark enemies even when enemies hide in smoke or foliage, but passive markers will disappear when marked enemies hide behind solid cover such as trees or buildings, or when they exit the Spotter Scope’s field of view, or if you stop using the Spotter Scope.
  • You can also choose to TAP the Fire key instead of holding it to perform a different function – tapping the fire button when passive marked enemies are within your field of view and positioned in the center rectangle of the Spotter Scope will change passive markers to red active markers.
    • The red active marker now marks enemies individually for 3 seconds.
      • After 3 seconds, the active markers will turn back to passive ones if the enemies are still within the Spotter Scope’s field of view. Otherwise, the marks will completely vanish altogether.
      • If you tap the Fire key when you’ve already changed passive markers to active, you can extend the duration of your existing active markers.
      • Active markers will disappear as soon as enemies are out of sight – this includes when they hide behind cover.
      • If you are marked with an active marker by the enemy, you will receive a warning message on your screen.
    • Even if passive marked enemies are inside smoke, you can convert their passive markers to active ones.
  • (Console) The key for normal screen ping has been changed to the following:
    • Controller A, B Type: RB (Xbox, Stadia) / R1 (PlayStation)
    • Controller C Type: R Stick (Xbox, Stadia) / R3 (PlayStation)

Weapon Balance:

  • MK12
    • Since the damage-related update, players still found it challenging to handle. Therefore, we improved the recoil recovery value to ensure stability like the Mini14
      • Increased recoil recovery
      • Re-balanced the recoil related speed
  • Mini 14
    • The Mini14 continues to show steady selection rate due to its distinct traits – therefore, its damage has been slightly improved.
      • Damage 47 → 48

Mortar:

  • It can now be deployed on any terrain, except when the deploy angle is not secured or on water, including small puddles.
    • Asphalt, Concrete, Iron, Grass, Sand, Snow, Ice, Rock, etc.
  • Available on Normal matches: Erangel, Miramar, Sanhok, Vikendi, Karakin, Paramo, Taego.
    • Due to its distinct map characteristics, Mortar is not available on Haven.
  • Now the Mortar takes up the inventory slot and the weight is set to 50.
  • It can be picked up and stored in the inventory again after use.
  • Picking the Mortar up with a primary weapon in hand will automatically have you swap to the Mortar.
  • Picking the Mortar up with bare hands (with two primary weapons holstered) will place the Mortar in the inventory.
  • Swapping a primary weapon out with the Mortar in the inventory screen will have you drop the primary weapon.
  • Picking up the Mortar when the player is not equipped with any weapons will place the Mortar to the first primary weapon slot.
  • Ammo weight is lowered to 20 in lieu of the previous 30
  • Ammo spawns in a stack of 3- 5 in lieu of the previous 1 – 3
  • (Console) UX changes
    • Put into inventory: A key (Xbox, Stadia) / X key (PlayStation)
    • Unequipping: X key (Xbox, Stadia) / ▢ key (PlayStation)
    • Can not equip to primary weapon slot by looting it from the ground or trunk of a vehicle.

Map Service:

  • NORMAL MATCH
    • Erangel / Miramar / Taego / Sanhok / Haven → VIKENDI
    • The map rotation for Normal Matches will pluck Haven out and plant Vikendi back in.
  • RANKED
    • Erangel / Miramar / Taego

World – Sanhok:

  • B.Duck is a map decoration – therefore, nothing will happen even if you attack the duck.

World – Weather:

  • The colors of the weather and terrain texture in Miramar have been adjusted to reduce the map’s glaring, yellow shade.
  • Adjusted color of certain weathers for Paramo, Haven, and Karakin as well to represent a more realistic atmosphere.

Training Mode – New 1v1 Area:

  • Interact with the signboards located in front of the ticket booth outside the arena to either participate or spectate.
  • Numerous interactable signboards to either sign up for a 1v1 match or to spectate are also scattered around the arena.
  • Participants: Will be registered to the 1v1 matching pool
    • You may cancel your matchmaking any time by interacting with the ticket booth again.
    • Once matchmaking is complete, a 5 second countdown will pop up before you enter the arena.
  • Spectators: Will enter the spectator area after a 5 second countdown

New Feature – Map Teleportation:

  • Open up the World Map to teleport within the training grounds.
  • Clickable icons are shown on the map. Click on the icon of your choice and you’ll instantly find yourself at your destination.
    • (PC only) You may also use the list of thumbnails of specific areas shown on the left side of the World Map.

Throwable Timer:

  • It appears on Grenades and Stun Grenades.
  • As soon as the cooking begins, the UI is displayed to the right of the throwing point display UI.
  • The UI disappears immediately upon throwing.
  • The cooking time for each throwables are as follows.Grenade: 5 seconds
  • Stun Grenade: 2.5 seconds
  • Not available in Ranked and Esports modes.

Performance:

  • Improved memory usage by removing unnecessary logic used to express in-game characters.

Bug Fixes:

  • Fixed the issue of DBNOed players being able to see through walls.
  • Fixed the distorting character issue when you get on the Aquarail after getting off the Dirt Bike in water.
  • Fixed the issue of a character looking as if it’s walking when it’s actually sprinting after using an emote.
  • Fixed the issue of different Assist conditions depending if the enemy player was riding a vehicle or not.
  • Fixed the issue of a player’s posture and aim looking different in another player’s perspective after you re-access the game while leaning in ADS mode.
  • Fixed the issue of your footsteps sounding as if you’re barefoot when you have shoe items equipped from a multi-slot item.
  • Fixed the issue of the sound not playing when switching firing mode for ACE32.
  • Fixed the issue of the ACE32 sounding louder than other ARs from within a 100m distance.
  • Fixed the issue of being able to see terrain and the character’s silhouette within a Smoke Grenade’s smoke.
  • Fixed the issue of being able to stay underwater with no limit while using a certain emote.
  • Fixed the issue of being unable to enter the Aim/Sound Lab after vaulting a certain object.
  • (PC) Fixed the status issue of Solo/Duo Squad not being updated on Steam and Discord.
  • (PC) Fixed the issue of being able to use the Spotter Scope in TPP when setting Aim and ADS mode to different keys.
  • (PC) Fixed the issue of a black screen showing up when a player enters a Ranked match after entering Training Mode during Ranked matchmaking.
  • (PC) Fixed the issue of being unable to skip the intro clip when you start the Tutorial.
  • Fixed collision, texture, performance, and more general issues in Taego.
  • Fixed the issue of the Black Zone’s first siren sound not playing in Karakin.
  • Fixed the arrows showing up as white at the lobby’s News page.
  • Fixed the issue of the date disappearing when you hover your cursor on top of a notification at Notifications.
  • Fixed the issue of a spectated character’s health UI not showing up in the driver’s seat.
  • Fixed the issue of overlapping Russian text in the Training Mode related message that is shown during Ranked matchmaking.
  • (PC) Fixed the issue of every letter of G-COIN not capitalized in the G-COIN tab of the Store menu.
  • (PC) Fixed the issue of the missing menu bar after moving to the Store after purchasing a Preset Slot.
  • (PC) Fixed the issue of text shown cut off in the Training Helper when screen ratio is set to 16:10.
  • (Console) Fixed the issue of completed Tutorial missions continuing to show up on the Event page.
  • Fixed the awkward texture issue of the male character’s left hand after equipping both the Ready to Rumble Gloves and the Ready to Rumble Jacket.
  • Fixed the awkward hair issue when equipping both the Ancient Mummy Mask and certain Hairstyle items.

This update is currently available on PC and consoles.

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PUBG is now available for free on PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC.

Game Updates
Mehrdad Khayyat

Mehrdad (He/Him) is a Senior Staff Writer at DualShockers. He started writing about video games when he was a high-school student. He's probably one of those rare Rainbow Six Siege fans that have the game installed and updated on every available platform.

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