Quantic Dream Exploring VR, But Doesn’t Plan to Force It
In a recent interview with GamesIndustry, Quantic Dream (developer best known for Heavy Rain and the upcoming Detroit: Become Human) director David Cage revealed that the team is actively exploring virtual reality, but will not be making a VR game just for the sake of it.
Cage said the following:
“We have all VR systems installed in the studio, and I encourage my teams to try them out. We’ve downloaded every game on every system to try and understand where people are right now, what works, and what doesn’t work, and what we could bring to this medium.
“The idea is not to do VR for the sake of doing VR. It’s about saying something on this medium that hasn’t been said already.”
Cage then went out to talk about how VR allows for a mystical-like level of immersion, including his own personal experience with it.
I had a very weird experience in a VR game. It was during a cutscene where the characters are moving around me and I was very close to one, really looking at it. But I wasn’t paying attention so when he moved forward, he went through my body. And I can’t tell you how weird that felt. It was almost mystical, like someone going through you. You feel it. Your brain is tricked.”
Quantic Dream’s story-focused, almost interactive movie-like games would seem like a natural fit for the VR, but it’s reassuring to hear the developer plans to just stick to its vision for each game.
Personally, Quantic Dream’s next game Detroit: Become Human is one of my most anticipated games for 2017 (hopefully), and the only way I could possibly be more excited for it is if it featured virtual reality support. Alas, it doesn’t seem like it will, but it still excites me to know such a creative studio is exploring the possibility of VR.