Quell Memento Releases to the PS Vita After 20 Years of Development

By Masoud House

April 27, 2013

Fallen Tree Games have just unveiled their upcoming “zen puzzler,” Quell: Memento, a game that explores memory through 150 puzzles that rely on logic and lateral thinking.

Fallen Tree’s art director, Lewis Boadle, explained that the game’s setting is just as important as its gameplay. Quell: Memento is made to be relaxing, set in an old house and revolving around an old man, who speaks to the player over the course of the narrative, explaining the story while trying to get his memory straight. As the player progresses through the nine chapters, the house transforms back to the way it was when it was lived in. Fall Tree have also hired composer Steven Cravis to provide the game’s music, further providing that relaxed atmosphere that Boadle wants so that players play smarter.

Quell: Memento was said to be prototyped for the Armstrad CPC computer twenty years ago in 1993, and called Last of the Smileys. Now it’s been given a facelift, and given rear touchpad functionality, which Boadle says allows players to enjoy the game without obscuring it. The game will be releasing in May, and will come to the PS Vita, and to Android and iOS devices. Check out the trailer and screenshots below (the last of which shows the progress from Last of the Smileys to Quell Memento), courtesy of the Playstation Blog.

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Masoud House

Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.

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