Rainbow Six Siege “Designed for the Long Term,” According to Ubisoft

Rainbow Six Siege “Designed for the Long Term,” According to Ubisoft

I was fortunate enough to experience the beta of Rainbow Six Siege with my cousin and confidant, Joel Taveras last month. At first, I was a bit skeptical about the game considering it’s been ages since Ubisoft did anything with the franchise. And with first-person shooters saturating the market, I was expecting a game to be, fundamentally, the same crap (subjective opinion here, folks) that we see everywhere else. Fortunately, I was wrong (and I’m glad that I was).


To prove that they’re committed to the success of their new installment to the Rainbow Six series, Ubisoft has outlined its post-launch plans for the game, which is due to release on December 1st of this year.

Over the course of the game’s first year, the developer will be releasing four new maps — playable on both online multiplayer and Terrorist Hunt game types — along with some additional game modes, events, eight new operators, some cosmetic items, and some more goodies.

Best of all? Maps and modes will be free and unlocked immediately for everyone. Operators and weapons, however, will be unlocked through earned currency called Renown or R6 Credits — a type of currency that can be purchased with real world money which will release in packs of 600, 1200, 2670 and 7560, which larger bundles offering more R6 Credits per pound.

As of now, the only content that will be exclusively unlocked via real-world micro-transactions will be rare premium weapon kits. These, however, are just cosmetic changes and won’t affect the gameplay balance in any way, shape or form.


In order to unlock each post-launch operator, it will cost you 25,000 Renown. Ubisoft figures that if players spend around 8-10 hours a week playing Siege, they could potentially unlock a new operator mode in roughly two-to-three weeks. If you prefer to pay out of pocket, though, you’ll be able to unlock an operator for 600 R6 Credits (or $4.99).

The game’s additional content is planned to be released throughout the course of four “seasons,” with each season lasting around three months, equating to two operators being added per quarter.

Ubisoft mentioned that the operators in the launch game will be unlocked much faster as it will only require 500 Renown points for the first, followed by 1,000 Renown for the second, and so forth.

While no specific date was given, first post-launch season of Siege is slated to be released in the “early months of 2016,” though the poster for season one — Black Ice — claims a January release.


Optimistically, Ubisoft believe that the Siege will be a game “that will have a long lifespan,” indicating that they’re eager to continue in supporting the game as the Rainbow Six community grows.