Ratchet and Clank: ACIT Developer Diary
Ever since putting on the final touches on Resistance 2, the team at Insomniac Games have been hard at work, churning out the follow up to the 2007’s Ratchet and Clank: Future Tools of Destruction. What’s the biggest thing that has changed since that release? Well to put it lightly, the world economy has gone shit! So what better way to ensure you get the most for your gaming dollar by making sure that the game is chocked full of content so gamers can always keep coming back for more. It’s a magical word that many games strive to have, and most fall short. It’s called re-playability and Ratchet and Clank: A Crack in Time is loaded to the brim with it. Don’t believe me? Then watch the video below for yourself and you be the judge!