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Ratchet & Clank: Rift Apart Update 1.002 Today (June 30) - Patch Notes

New stickers!!

June 30, 2021

Insomniac Games has deployed a brand new update for Ratchet & Clank: Rift Apart today (June 30), the update is available right now for the PlayStation 5.

As well as a large number of bug fixes, the developers have included some new features to the fantastic Photo Mode. Check out the complete patch notes to find out more about the latest Ratchet & Clank: Rift Apart update.

  • MORE: Ratchet & Clank: Rift Apart – Review

Ratchet & Clank Rift Apart – June 30 Update

The latest Ratchet & Clank: Rift Apart update is now available for the PlayStation 5, bringing the game to version 1.002.

Insomniac Games have been keeping on top of the bugs players discover in the game, and today’s update continues to rectify plenty of the issues that were present.

DUALSHOCKERS VIDEO OF THE DAY

As well as plenty of bug fixes, Insomniac Games have also included new features for Photo Mode. These include new stickers, new color backgrounds, and the ability to toggle armor on and off.

Version 1.002 also includes a 120Hz Display Mode option, more info can be found about this in the patch notes below.

Patch Notes

Below you will find the official patch notes for the Ratchet & Clank: Rift Apart update released on June 30. These notes were taken directly from Insomniac Games.

New Features

  • Added new stickers
  • Added the ability to disable the Phantom Dash VFX
  • Added the ability to disable the Phantom Dash VFX in Photo Mode
  • Added the ability to toggle armor on or off while in Photo Mode
  • Added color backgrounds to Photo Mode
  • Added 120 Hz Display Mode, which reduces input latency when using a compatible display. In this mode, the frame rate target for the Fidelity graphics mode increases to 40 frames per second
  • Added “Skip Cutscenes” as bindable option for the D-pad
  • Added the option to disable the level up message and slowdown

General Fixes & Polish

  • Addressed an issue where a Glitch challenge could be played twice resulting in players being unable to complete one later
  • Addressed an issue where white cubes could appear in the opening cinematic
  • Addressed an issue where POIs could disappear.
  • Addressed an issue where characters could appear blurry in Photo Mode when the camera is very close.
  • Addressed an issue where the game could freeze during the grind rail tutorial.
  • Addressed an issue where killing Grunthors with Trudi would not count towards the Extinction Event Trophy
  • Addressed an issue where some Grunthors would not count towards the Extinction Event Trophy
  • Addressed an issue where the weapon wheel UI could become stuck on the screen
  • Addressed an issue where deployable weapons would stop attack pixelized enemies.
  • Addressed an issue where the RYNO would appear to not damage enemies.
  • Addressed an issue where the Weapon Vendor text was illegible in Retro Mode.
  • Addressed an issue where the camera could become stuck on Blizar 
  • Addressed an issue where multiple environmental objects would not load on Cordelion
  • Addressed an issue where the player could become stuck after completing the Clank puzzle on Sargasso
  • Addressed an issue where some Zurpstones would not longer appear on the map if the player leaves the planet.
  • Addressed an issue where Rivet would fall forever after respawning on Blizon
  • Addressed an issue where Clank lines would play incorrectly while at Zurkies
  • Addressed an issue where Goons could T-pose while dying
  • Addressed an issue where a section of rail would not spawn after respawning on Blizar
  • Addressed an issue where the game would appear very dark if Photo Mode was activated very quickly
  • Addressed an issue where some jumps would not be possible if the Glide Toggle was enabled
  • Addressed an issue where the player could fall endlessly during the Nefarious fight
  • Addressed an issue where changing the Graphics Mode setting while starting a Challenge Mode game would start a normal game instead
  • Addressed an issue where glove weapons would appear incorrectly in Photo Mode
  • Addressed an issue where certain Photo Mode filters could remove anti-aliasing in the main game
  • Improved stability
  • Various additional fixes and improvements
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Kyle Knight
@KJKnight_

Kyle (He/Him) is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

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