Red Dead Online is Today Adding Its Own Battle Royale Game Mode Called Gun Rush
The battle royale genre has now invaded Red Dead Online in a new 32-player game mode called Gun Rush.
Rockstar Games is today pushing out a new update for Red Dead Online, the multiplayer component of Red Dead Redemption 2, and with it will come an entirely new game mode that’s basically just a variant of the hyper-popular battle royale genre.
Gun Rush, a 32-player mode, will focus on survival and outlasting your fellow cowboy to become the last man standing. According to Rockstar, Gun Rush will require you to gather guns and ammo while the play area around you will slowly begin to close in. This new game mode will be available for both solo and team variants of play.
We had heard some rumors back in November that Rockstar would look to add a battle royale game mode to Red Dead Online at some point and it seems like those rumors were spot-on. Of course, with the popularity of the genre nowadays mixed with the pull that Red Dead Redemption 2 has had since releasing last October, this shouldn’t be that shocking of a revelation.
While this is the only major new component of today’s update to Red Dead Online, Rockstar promises that more improvements and additions are in the pipeline. Here is what they outlined would be coming to the game in the near future:
Daily Challenges: Tackle new challenges each day covering every aspect of the game, from sharpshooting to evading the law.
Law and Bounty Upgrades: Some changes are coming to the way the Law and Bounty systems work in Red Dead Online to reduce the enticements for griefing. Soon, players will get a bounty for committing crimes and will be incentivized to pay them off within an allotted time. Wait too long and bounty hunters from each of the states will track the player forcing them to either pay up or escape.
Parley Changes: We’re making the Parley system easier to trigger so that you can avoid aggressive players more quickly. In addition, it will be easier to trigger Feuds, Posse Feuds and Leader Feuds to take on attacking players instructured competition.
Proximity-Based Player Blips: Player location blips will soon appear only over short distances, reducing the range at which you are visible to others, decreasing the likelihood of being targeted by another player across large areas. Down the line, we’re also looking to introduce the ability to identify players who grief and kill indiscriminately with a progressively darkening blip that becomes more visible and at a longer range, so everyone in a session can identify potentially dangerous opponents at a glance and from a safe distance.
Furthermore, Rockstar teased that as the year progresses they’ll look to add new Dynamic Events, Showdown Modes, Races, weapons, and story missions to Red Dead Online. Lastly, it was said that Rockstar plans for Red Dead Online to continue being in this beta form for at least a few more months, as they continue to work on stabilizing the experience for all players.
Red Dead Online is available now as a part of Red Dead Redemption 2 for both PS4 and Xbox One. Gun Rush should be making its way to the game later today if it hasn’t been pushed out already.