Retro City Rampage Dev Feels Microsoft is "Setting up a Poor Precedent" on Indie Self Publishing 180

July 25, 2013

Retro City Rampage Creator Brian Provinciano has been vocal against Microsoft’s policies with indie developers and games in the past. Now that Microsoft announced that they’ll be able to self-publish, is he finally satisfied? Yes and no.

After the announcement he took to Twitter to say that self publishing on Xbox One “Is not as good as it sounds”, and a few hours later he elaborated further, not without a clear hint of sarcasm:

How do you feel about it? Do you agree that Microsoft seems to react more promptly to public shaming than to feedback from developers, or maybe indie studios should just be satisfied with the fact that the policy is indeed changing?

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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