Return to Kagutsuchi: BlazBlue: Continuum Shift Launches Today

By Kenneth Richardson

July 27, 2010

Fans of last year’s breakout HD 2D fighting masterpiece BlazBlue: Calamity Trigger can finally get their hands on the highly anticipated sequel. While it was decidedly out-shined by either Tekken 6 or Street Fighter 4, the underground cult of fighting aficionados, the ones who played Guilty Gear knew who the true victor was. With glitteringly detailed sprites, wild and frenzied combat, the best online component of any fighter at the time, characters tweaked to balance perfection and a story mode so deep it set a new standard for stories in fighting games, BlazBlue successfully became a benchmark title for the genre. The difficulty curve was just high enough. No button masher would get too far against you after only a few hours of practicing. Weeks of devote training put you above the rest, while still miles below the best.

The follow-up to Ark System Works’ gem looks to one up its predecessor with a host of new modes, characters, stages, tracks and engaging stories which the original has spoiled us to. AKSYS has also promised that existing characters would be rebalanced with added attacks, drives and distortion drives. Sweetening the deal even more is the reduced price point. In the vein of Super Street Fighter 4, this title is available new for $39.99, so you can keep a whole twenty in your wallet. If you haven’t played the first game which I’ve just spent so much time praising (shame on you!), you can pick up a new copy of it for around twenty bucks and a used copy even cheaper. For those of us who’ve been there and been doing that since this time last year, BlazBlue: Continuum Shift comes out today.

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Kenneth Richardson

Kenneth is a Graphics and Game Design student who's worked as an author for since June of 2010. His favorite gaming genres are Fighting, Role Playing and Sadistic Action games like Ninja Gaiden and Bayonetta. In addition to gaming, he is also strongly interested in music, fashion, art, culture, literature, education, religion, cuisine, photography, architecture, philosophy, film, dance, and most forms of creative expression.

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