Review: Dynasty Warriors: Gundam Reborn is a Step Back Compared To Its Predecessor
Dynasty Warriors: Gundam Reborn
Bandai Namco Games
Review copy provided by the publisher
Dynasty Warriors: Gundam Reborn, the latest installment in the Dynasty Warriors: Gundam spin-off which retells six Gundam anime series, does a decent job at representing each one by recreating its most memorable scenes through CGI cutscenes and featuring over 120 mobile units combined.
This installment features Mobile Suit Gundam, Mobile Suit Gundam Ζ, Mobile Suit Gundam: Char’s Counterattack, Mobile Suit Gundam Unicorn, Mobile Suit Gundam SEED and Mobile Suit Gundam SEED DESTINY. They are divided into 33 chapters in the game’s main “Official Mode.”
Official Mode is filled with text dialogue which covers all six Gundam series through the aforementioned chapters. While this mode feels lacking in terms of events from each series covered, it provides enough content to keep Gundam fans satisfied.
Then there’s Ultimate Mode, which allows the player to mix over 130 characters and over 120 Mobile Suits from the Gundam franchise in different missions, creating an interesting dialogue fans of the franchise would appreciate.
You can play missions cooperatively using the split-screen feature or play online by calling for help using the “SOS” System. You can create a session so a player can join to help or invite a friend to join your session. You can also join your friend or another player’s session and aid them in a battle instead.
Just like all previous Dynasty Warriors titles, the combat system consists of simple commands such as Melee, Firing, Dashing and your Special Attack. However, even with the simple commands you can still develop some neat combos. This game also introduces a new system called “Burst Mode,” which enhances the strength of your Mobile Suit and provides the ability to perform an even stronger Special Attack.
The game includes RPG-like features such a leveling-up system. Your character will level up as you defeat enemies and progress through missions. You can also equip “Upgrade Plans,” which essentially are parts that enhance the stats of the Mobile Suit currently in use. You may also improve the stats of an individual “Upgrade Plan” by combining two or parts into one.
In addition to the level-up system, this game also features a “Skill System” in which you equip a skill to your character for greater results in battle or after completing a mission. Not all characters share the same type of skills but they all have skills in which you can benefit from. By using your Team Points, you can improve the effectiveness of each skill as well.
Gundam Reborn is a step-back is in the graphical department, especially compare to its predecessor. While the Mobile Suits still look acceptable in this game, the models are a degredation from the cel-shaded style that almost looked like it came straight from the anime. And while the level-design is less bearable, it’s still exceptionally bland.
Compared to the previous installments, this game excludes all licensed music from all the Gundam series excluding the ones featured in Official Mode. To compensate for the lack of original soundtrack, however, the game lets you replace the original soundtrack with tracks from your PS3 library, allowing any song to be used in the game — including the ones from the previous installments if you have them in your PS3’s library.
Dynasty Warriors: Gundam Reborn offers a satisfying amount of content related to the source material. However, I would only recommend the game if you’re at least a fan of the beat’em up genre as the core gameplay will feel very repetitive otherwise. If you don’t enjoy the genre but are passionate about the franchise, you may be satisfied with the content included but there are better Gundam games out there for you.