Review: Rock Band 3
Rock Band 3
Harmonix, Backbone Entertainment
Review copy provided by the publisher
To keep it in the style of the green, red, yellow, blue and orange days, you’ll still be able to use all of your previous Rock Band peripherals with this new installment as you mimic lead and bass guitar, drums and vocals. Prepare for a brand new Rock Band that, in the words of Tenacious D, will “rock your (insert explicit word here) socks off.”
Rock Band 3 has gotten rid of currency completely, and now is giving us the ability to unlock items by completing challenges and for practically just about anything. The customization ability in Rock Band 3 is far superior than its predecessor, now allowing us to alter the overall facial look of our characters by changing the mouth, eyes, nose, forehead and chins of our rockstars to be. There is even new apparel to dress our characters in, as well as many of the previous apparel used in previous titles. You’ll even be able to place tattoos all over your characters’ bodies, and yes, that includes the back and your legs.
Throughout Rock Band 3, you’ll earn stars for your performance. As you play through each song, you’ll earn bonus stars for completing designated goals for that set list, such as holding a streak or how many times you can go into overdrive during the song. When moving through the career mode of Rock Band 3, it really doesn’t take much time at all to go from zero to rockstar hero. In my opinion, it’s better to play through this game through the goals menu, as you’ll have more challenging experiences for specific instruments. There is even a challenge for completing 5 songs from any band that Dave Grohl has been a part of, which actually there happens to be more than you would think.
There isn’t much different going on for the other instruments, if you choose to go the non-Pro way. To me, it really feels like Rock Band 3 was made for musicians and aspiring musicians in mind. With the integration of Pro mode, a giant leap for rhythm games was really taken and honestly this is only the beginning…
Pro mode, which is designed as a learning tool to help you actually learn to play the the instrument, is beyond anything that I could have ever dreamed of for a rhythm game. The sheer fact of being able to teach yourself these instruments is purely satisfying. The Pro Guitar is an actual six-string guitar that teaches you actual chords and riffs. It couldn’t get any better than that! Once I got the game, I went through it just like any other previous Rock Band title, shredding my way to being victorious on the guitar. Although, I only had the opportunity to experience Pro mode through Pro Keys, but my time with it has been nothing but inspirational. I grew up attempting to play the piano, and I fell in love with the idea that Rock Band 3 was going to incorporate a keyboard. When I heard that Pro mode was involved, I collapsed at that fact that I could finally teach myself the piano the way that felt most comfortable without having to sit up properly or pay any monthly fees to an elderly woman with a bad case of the grumpies.
Overall, I felt that Rock Band 3 had it all. It really was a fun game to play, and when you have multiple people playing with you in your band, it’s even better. In my opinion, this really is the best Rock Band title to date. I mean, The Doors! Come on! It can’t get any better! I can only imagine what the future holds for this franchise. All in all, if you enjoyed previous Rock Band titles, then this is a must-have, plain and simple.
- Title: Rock Band 3
- Platform Reviewed: PS3
- Developer: Harmonix, Backbone Entertainment
- Publisher: MTV Games
- MSRP: $59.99 (PS3, Xbox 360), $49.99 (Wii), $29.99 (Nintendo DS)
- Release Date: Available Now
- Review Copy Info: A copy of this game was provided to DualShockers, Inc. by the publisher for the purpose of this review.