Richard Garriott Might Release Shroud of The Avatar on Other Platforms; Switch Is a Possibility

Shroud of the Avatar will release on March 27th on PC, Mac, and Linux, but the developer is interested in future ports, possibly on Nintendo Switch.

on March 9, 2018 6:53 AM

Shroud of the Avatar: Forsaken Virtues by RPG and MMORPG legend Richard Garriott (the creator of the Ultima series) is heading straight towards its release on PC, Mac, and Linux on March 27th, but is there hope for other platforms?

DualShockers had a chat with Garriott himself, and we asked him whether the team at Portalarium is considering to expand beyond the realm of PC gaming.

Garriott mentioned that they “absolutely” thought about it, and one of the reasons why they selected Unity as a development engine is that it makes expanding to other platforms easy.

When development started the Nintendo Switch did not exist yet, but the original target was to put the game on a handheld platform, which at that time could have been an iPad-style tablet.

Yet, now that the Switch is available, according to Garriott that’s probably “an even better next target” for the game.

Every year or so the folks at Portalarium test recompiling the game on a variety of other platforms just to make sure that it works and that they have not implemented development decisions that would make porting difficult.

Garriott also mentioned that after the release on PC, Mac, and Linux, the development team will “quickly” decide what platform will be next.

Looking at his past experiences, he worked on many platforms and many ports. Some have done well, while some haven’t, but the ports that didn’t perform too well were those that were just shoveled on more platforms, as opposed to proper redesigns to fit specific features and controls.

That’s why Portalarium wants to make sure that the game is redesigned specifically for the target platform. That process will take a bit of time, and for now, the team doesn’t even have a speculative schedule. Yet, they do believe that they should port the game beyond PC, and the most interesting perspective at the moment is a platform that involves mobility.

Shroud of the avatar has been funded thanks to a successful Kickstarter campaign in 2013.

If you’d like to read the full interview, stay tuned because it’s coming soon here on DualShockers.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.