Road 96 Announced at TGA 2020; a Procedural Narrative Adventure
Players attempt to escape the country with a range of characters to meet...or avoid on the way.
Last night, Road 96 was announced during The Game Awards 2020, a brand-new procedural narrative game from Digixart. The game boasts a stylized art style and tells the story of a teenager escaping from a country that’s in turmoil as the player embarks across the country meeting people along the way.
On the brink of collapse, your goal is to reach the border of the country which is thousands of miles away in the mountains. Set during the summer of ’96 players can expect to meet a range of characters, with each playthrough of the game being procedurally generated so each experience is unique. “Our main focus was to recreate the experience of random human encounters,” creative director, Yoan Fanise said, “After a lot of prototyping, we managed to build a narrative system that is really promising and powerful.”
the choices you make on your journeys are said to affect the way the story pans out. As you travel closer to the border the story will apparently begin to get darker, offering moral dilemmas, and even the opportunity to potentially change the country.
Going by the above trailer that was revealed on December 10, there are many choices available such as hitchhiking with strangers, running from creepy people, or even being part of a robbery. There’s even a section where the player is in the back of a moving truck, holding a nail gun or something, as a car chases after. It certainly seems as if there’s going to be a lot of interesting elements at play.
While developed by Digixart, it was announced as part of OMEN Presents initiative from HP Inc. and is said to be in collaboration with Google Stadia. At current, Road 96 is available to wishlist on Steam with no other platforms confirmed, but it’ll more than likely be heading to Stadia as well.