Rocket League To End Support for Linux and Mac in March
Rocket League is losing online functionality for Linux and macOS this March. Offline play will still be available.
Rocket League quickly jumped on the scene as one of the best arcade sports games to come out in the last decade. Over the past few years, the devs at Psyonix have been working hard to bring fans the best experience they can. To do that, they’ve had to improve the game’s backend technology, which makes support for certain platforms more difficult. Thus, Psyonix is ending support for Linux and macOS soon, which will allow them to provide the best possible gameplay for the biggest part of their audience.
Obviously, you’d love to see them continue supporting all platforms; however, as their technology improves it’s just no longer viable. Fortunately, it doesn’t mean the game will leave your library or anything. Once the final Linux and macOS patch hits in March, all online functionality will be disabled. This includes the ability to make in-game purchases. However, you’ll still have full access to the offline modes. So, any time you want to load Rocket League up and play a few local games, that’s still possible.
It’s not the best news out of Psyonix today; however, it will hopefully open the game up even more on the dominant platforms. I would assume they’ve run the maths and know this move will affect a relatively small group of people while helping a much larger group. Of course, that doesn’t mean anything if Linux or macOS is your primary platform.
Rocket League is available now on Linux, macOS, Nintendo Switch, PC, PS4, and Xbox One. The final patch for Linux and macOS will hit in March and bring with it the end of online play.