Rockstar Games Discusses Focusing on Red Dead Online Content Rather than Single-Player DLC

In a new interview, Rockstar Games discusses Red Dead Online being the main focus rather than developing single-player DLC.

By David Gill

September 27, 2019

In a new interview with VG247, Katie Pica, a lead online production assistant for Red Dead Online, discusses focusing on developing content for Red Dead Online instead of single-player DLC.

“We’re 100% on online right now, because like I said, there’s just so much to do, and we’re just hoping to bring everything that a player can love about single-player into the online world, and fleshed out.”

Back in July, a rumor spread via Reddit about upcoming DLC centered around aliens, but that rumor ended up being fake. With Red Dead Online, Rockstar added new bounty hunter roles and daily challenges among other things. Since Red Dead’s launch last October, the game has gone onto become the second best-selling PlayStation 4 game so far, with Grand Theft Auto V being number one.

“The team’s ambitions for Red Dead Redemption 2 were sky high in every way, and when we are building worlds of that scale, the single-player experience almost always leads the way,” says Tarek Hamad, an online producer. “Our ambitions for our online games are just as high, and with Red Dead Online we are continuing to build and expand to match the world we created for Red Dead Redemption 2‘s story, not just with the roles but other activities, new random events, characters to meet, new ways to engage with the world and further inhabit your character, as well as trying to improve the overall experience.”

Red Dead Redemption 2 is available now on PlayStation 4 and Xbox One.

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