Rollercoaster Dreams Delayed to December 22nd on PS4 and PlayStation VR
Today, Japanese developer Bimboosoft announced that Rollercoaster Dreams will launch on PS4 and PlayStation VR digitally worldwide on December 22nd for $19.99 USD.
As you may remember, the theme-park sim was originally supposed to launch on October 13th — alongside the launch of PlayStation VR — but was delayed to due to “VR optimization including anti-motion sickness.”
Additionally, Bimboosoft revealed the game will support PS4 Pro. You can about those details, as well as the game’s VR mode details below:
About PlayStation VR
You can play VR mode only in Free Walking mode which includes rollercoasters, attractions and mini games. Free Walking is a mode to walk around amusement parks freely, and it is available in Park Management and Online Park. With the default setting, some facilities are restricted to use in VR mode, although you can use them if you change the option.
The following facilities are prohibited to use in VR mode:
- Information Map
- Bumper Car
- Kart in the top camera mode (you can play Kart in the driver camera mode)
About VR Motion Sickness
Motion sickness is different with each person. There is a possibility that you get used to VR and feel less motion sickness after some experiences.
When you are walking, you can turn in 45 degree unit or non step. You can also change the walk speed in the option.
It is recommended to use the headphones or earphones since Rollercoaster Dreams supports 3D virtual surround sound. Connect the headphone to the mini jack of PS VR, not the TV. Asteroid Rally and Asteroid Crisis (mini game) use a BGM with deep bass. So it is recommended to use bass boost headphones.
About PlayStation 4 Pro
If you play the game with PlayStation 4 Pro, there are the following improvements:
The objects will be displayed further with detailed models.
The shadow (shadow map) resolution will increase (TV mode).
4K will be supported (TV mode / when PS VR’s power is OFF)