Many have been wondering about the time it’ll take to complete a playthrough of The Order: 1886, and industry insider Shinobi602, who is well known for having solid contacts that normally provide him with relevant information, answered that question on NeoGAF.
8-10 hours, 10-12 if you like to take your time, take in the sights and a explore a bit.
Difficulty will also change things around.
Afterwards, he clarified what he meant with “explore.”
It is linear. I mean like checking every nook and cranny of a level. That’s how I play games like TLOU, Uncharted, etc…
He was also asked if there are moments like in the game’s artwork with huge number of NPCs around.
“Huge” might be overstating it. There are some more open areas with larger numbers of NPCs…
I don’t know the exact number, but from what I do know, there will be some scenes/areas similar to those seen in the artwork. I wouldn’t really expect hundreds on screen at once though.
Finally, he explained that he has seen “more than your fair share” of the game, and gave more info on the narrative, alongside his opinion on what we’re going to play:
I haven’t played the game, just engaged in a lot of conversations and seen more than your fair share. I think reviewers will be hard on it based on how reviews are today. I think they’ll dock points for not “innovating enough” or having ‘standard third person gameplay” or some such. Of course I don’t agree with this line of thinking if it ends up how it reviews.
Based on what I know, the narrative is super strong. I’m not bringing the game down at all. If you’re looking for a linear, cinematic, solid third person shooter with a strong narrative, gorgeous visuals/physics and punchy, fun shooting in a badass alternate Victorian London setting, with a bit of horror elements thrown in, you’ll be happy.
Of course, despite the fact that Shinobi has proved himself reliable time and time again, you should take what written above with the due grain of salt, and consider it a rumor until Sony or Ready at Dawn provide an official confirmation.
Ultimately, it’ll be interesting to see how critics will receive the game. Lately it has become rather trendy to nitpick on hyped games, or to bash them for lack on “innovation,” and The Order: 1886 is definitely more hyped than many.
For reference, you can see the artwork of the game showing more open areas (Mayfair Street) with NPCs below, to put what was mentioned above in perspective.