Rumor: Steam Headed to OS X

February 24, 2010

Valve’s Steam application is a digital distribution, multiplayer and communications platform widely used throughout the Windows gaming community.  With over 1,000 games available, Steam has already surpassed over 25 million active user accounts. Unfortunately, however, those 25 million active user accounts are primarily Windows users as the application has yet to migrate to other well-known operating systems like Mac OS X and Linux. All that, though, might change.

A user in the Steam User’s Forums has posted an image of the well-recognized OS X UI graphics inside the Steam installation directory. It doesn’t end there, though. Along with the graphics, an ‘’ file – located inside the ~Steam\resource\Menus folder – was also located which contains definitions matching standard OS X menus. From a more sensible standpoint, it would be an impossibility to port over all those games to Apple’s OS, as the majority of them run on Microsoft’s DirectX API – which doesn’t run natively on OS X. Unless Valve has something under their belt along the lines of tedious rewrites in OpenGL, it’s pretty difficult to grasp how they can achieve this if these rumors prove to be fact. One can always assume that some form of emulation engine (such as Cider/Cedega) can be plausible in this instance; but with the increasing library of Mac supported games, we can definitely see why Valve might be willing to cater their Steam application to the Apple crowd.

But take this with a grain of salt, folks. It’s not written in stone that this will definitely happen. We will do our very best to get to the bottom of this and will continuously update you guys with any developing news.

Have something to tell us about this article?
Let us know

or Comment Below

LOGIN to Comment
LOGIN to Comment

Gaming Trailers

Marvel's Avengers | Holiday Content Trailer
Halo Infinite | Campaign Launch Trailer
Yaris Gutierrez

Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.

Read more of Yaris's articles

Got a tip?

Let us know