Game Updates

Rust PC Update & Patch Notes Today (Friday, June 10)

Due to recent feedback, changes will be implemented in today's patch!

June 9, 2022

UPDATE: The update scheduled to release on June 9 has since been delayed. According to the Rust developers, the new patch will be optional and possibly released on June 10 instead, full patch notes can be found in this article.

Due to recent feedback from Rust PC players surrounding the June content update, a new patch will be deployed on June 9 with some important changes.

The PC version of Rust received a pretty major content update last week, which included a major overhaul to the combat system in the game. One of the most notable changes included in the combat system came to the recoil pattern of weapons.


Facepunch Studios stated that the old recoil system was “loved by some, and hated by others”, which meant some changes were needed. The aim of the changes was to make the recoil of weapons less frustrating, which meant that instead of a pattern-based recoil, the developers would implement a gradient-based aim drift and inaccuracy for automatic weapons.

However, it seems as though fans didn’t take too kindly to some of the changes included in the update, which has caused the developers to announce the release of a brand new update for June 9.

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Rust Developers Implement Changes In June 10 Update

As confirmed via the official Rust Twitter account, the update was due to release on Thursday, June 9, but will now be deployed on Friday, June 10 at 2PM EST / 6PM UTC / 7PM BST. The developers stated that it would be “in order to address some of the feedback [they] received on the recent update”.

Below you will find the official list of changes included in the latest Rust update, which was originally scheduled to release on June 9, but will now be deployed as an optional update on June 10. Here are the details:


  • Improved hide blood option
  • Added hurt flash disable option
  • M249 recoil is slightly more aggressive
  • HMLMG recoil is more aggressive
  • Lowered HMLMG durability
  • Increased HMLMG crafting costs
  • Using scopes on weapons now increase their recoil
  • Reduced blur/blood effect when at low health
  • Accuracy bonus removed from silencer
  • Multiple improvements and fixes to hapis island
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Kyle Knight

Kyle (He/Him) is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

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