Game Updates

Rust PC Update: Patch Notes & Release Time For Today (August 4)

The next major Rust PC update arrives later today

August 4, 2022

A brand new content update for the PC version of Rust will be going live on August 4th, with further bug fixes and some new features for players to jump into.

Although bug fix patches are often released for Rust, the first Thursday of each month is when a fresh content update arrives. These monthly content updates are when players can expect some of the biggest changes to take place. So, if you’re eager to find out more, we’ve put together everything you need to know about the latest update for the PC version of Rust, including the official release time for today’s update and the full patch notes.


Rust PC August Content Update Release Time

The next major content update for Rust PC will be released on Thursday, August 4th, 2022. As usual, fans can expect the patch to go live at 11AM PT / 2PM ET / 6PM UTC / 7PM BST, as this is when new updates for Rust are always released.

It’s worth noting that today’s update will only be made available for the PC version of Rust, as the console edition of Rust is its own separate entity with different updates. But, if you’re eager to find out what’s new, check out the full patch notes further down this article.

Rust PC Update Patch Notes For August 4th

Below you will find the official patch notes for the August 4th Rust PC update, which is now officially live:


  • Above-ground rail network now connects to Trainyard
  • New resource wagons can be unloaded at Trainyard
  • New Locomotive train engine
  • New ambient lighting model
  • New monument lights
  • Added light switches to monuments
  • Added Flash bang grenade
  • Added Molotov cocktail


  • Updated layout of contacts page
  • Added server.clearugcentity convar to clear a piece of content (takes an entity id)
  • Added global.clearugcentitiesinrange to clear all content within a range of a position
  • Improved LOD system on modding prefabs from last month
  • Added Toggle ADS option
  • Improved performance when hitting resources
  • Improved performance when entering network range of NPC’s
  • Improved performance when near underground tunnel entrances
  • Slightly improved rendering performance in monuments
  • Improved performance of UGC admin browser when lots of content is on a server
  • Added 6 new radio stations
  • Boom boxes connected to speakers should now more reliably play in sync
  • Increased maximum length of server radio stations list to 1024 characters (was 256)
  • Increased size of radio station picker
  • Show the genetics of plant clones being sold in vending machines (in-person and via drone)
  • Updated Wooden Signs models and textures to be higher res and have a more even paintable surface area
  • Improved Cliff Collision – A number of cliff colliders have been improved, making them easier to climb
  • Scrap Tea now yields more scrap and lasts longer
  • Underwater labs size decreased by up to 75%


  • Fixed tech tree path counter not working properly on T1 tech trees
  • Fixed demos failing to play if the local player died during recording
  • Fixed several mountables not properly showing the characters head moving while mounted
  • Fixed radio playback becoming distorted if a player leaves audible range of the Boom Box but is still in range of Connected Speakers
  • Fixed a long standing bug causing invalid projectiles when mounted to vehicles


  • Above-ground Work Cart train engine wagon-pulling power has been reduced
Game Updates
Kyle Knight

Kyle (He/Him) is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

Read more of Kyle's articles

Got a tip?

Let us know