Scalebound's Dungeons Will Be Replayable, Will Bring True PlatinumGames-Style Action

By Giuseppe Nelva

June 16, 2016

During Twitch’s E3 live coverage, Scalebound Director Hideki Kamiya and Creative Producer Jean-Pierre Kellams shared more information about Scalebound, coming to Xbox One and Windows 10 in early 2017.

The team wants players to spend a lot of time to explore the world of Draconis. If you go to a dungeon once and complete it, you can still come back with an upgraded character afterwards and replay the same dungeon with an upped level of challenge.

In the overworld you take your time exploring, going to towns and fighting really strong monsters hidden in the forests, but the moment you enter a dungeon it’s straight-up Platinum gameplay with “super-hardcore” enemies coming at you all the time, and you have to get ready for a challenge.

We also learn more details about character progression: as you play the game, you earn experience points that can be used to buy new moves and upgrade drew’s character, but as you defeat enemies you turn them into gems that are the currency to customize the dragon.

Enemy also drop a shared currency that can be used to buy weapons and items for Drew but also armor and upgrades for the dragon as well.

As a funny note of color, an actual actor played the dragon during the motion capture sessions to make the relationship with drew feel as real as possible.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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