Scorn Gives Strong Alien Vibes with New Cinematic Trailer at Inside Xbox

Taking some cues from Alien and H.R. Giger, the upcoming horror game Scorn revealed a new trailer and is coming to Xbox Series X.

Horror games have delivered in full force in the last few years, and with a new console generation on the way, the potential for even more grotesque horror games is upon us. Thankfully, the upcoming horror game Scorn seems to be among the horror games that we can expect with the next-gen consoles, with a new trailer giving a dark look at the title.

During today’s Inside Xbox presentation, developer Ebb Software revealed a new trailer for its upcoming title Scorn. Though the trailer itself doesn’t feature any direct gameplay footage, the cinematic trailer highlights the tone and atmosphere of the horror game through some creepy cinematic visuals. What’s most apparent is that the game definitely seems to have some inspiration from the Alien franchise and the work of H.R. Giger, the Swiss painter and artist who had a huge influence on the films and designed its iconic Xenomorph.

Scorn has been in development for a few years now, though the new trailer gives us our most recent look at the game yet. According to what we know about the game so far, it is a first-person horror game that is “designed around the idea of being thrown into the world.” Exploration and puzzle-solving will seem to be crucial components of the experience, as players will discover the “dream-like world in a non-linear fashion.” In addition, Scorn will have players learn that “every location has its own story, puzzles, and characters – even the unsettling environment is a character itself.”

While there isn’t a confirmed release window or date for the game just yet, the unsettling new trailer for Scorn should at least give us a taste of what’s in store for the game when it does arrive. At the very least, it does make me want to go and rewatch all the Alien movies again.

Scorn is currently in development for Xbox Series X and PC.

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Ryan Meitzler

Ryan is the Editor-in-Chief at DualShockers and has been a lover of games as long as he can remember. He holds a BA in English and Cinema and lives in New York City.

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