Sea of Stars is a Classic, Turn-Based RPG from the Creators of The Messenger
Sabotage Studio's next game is that of Sea of Stars and the developer is turning to Kickstarter to help the project enter production.
After releasing its first game back in 2018 with The Messenger, Sabotage Studio has today unveiled its next project and it’s a far cry from what you might initially expect.
Sea of Stars is the name of Sabotage’s upcoming game and it sees the studio spurning the 2D platformer genre to instead jump into the realm of RPGs. The game takes a lot of inspiration from classic RPGs of the 90s such as Chrono Trigger and features a turn-based combat system. Sea of Stars also features a vast world that you can sail about, six playable characters, and a day/night cycle that you can change on a whim. The latter of these mechanics plays a large part when it comes to certain features such as puzzle-solving.
Perhaps coolest of all, Sea of Stars actually takes place within the same universe as The Messenger. Chronologically, the game is set a few hundred-thousand years before the events of The Messenger, but those who played the previous Sabotage title might be familiar with how Sea of Stars looks to tie-in. Furthermore, Sabotage has said that all future games it creates will also be set in this same universe.
Alongside today’s initial reveal, Sabotage has also announced that it is looking for help to support the development of Sea of Stars via Kickstarter. Aiming to earn $90,760, Sabotage told us that Kickstarter is a way for them to gauge whether or not there is genuine interest and fan support behind this project before beginning full production. Compared to The Messenger, Sea of Stars will be a much more costly game to make and is planned to be the only project that Sabotage works on over the coming years. As of now, no publisher is attached to the project, either, making this initial upfront money really beneficial for the developer.
For more information on the game, you can check out the Sea of Stars Kickstarter page. For now, platforms haven’t been confirmed outside of a broad aim for PC and consoles. As for the release window, Sabotage says that Seas of Stars will take two more years to develop and aims to launch in 2022.
Stay tuned over the next day as we’ll have a more extensive preview to share with you for Sea of Stars.