Today Rare released a new video of Sea of Thieves, showcasing the recording of the dedicated panel at New York Comic Con.
First of all, we get to see more of the small ships that will be added soon to the players, of nonverbal communication, and of the brig feature that will let players vote to jail a disruptive crew member. On top of that, the developers revealed the Pirate Code, which you can see in the gallery below.
The pirate code is something that Rare intends to enforce with all means available to them, in order to ensure that Sea of Thieves remains a friendly environment accessible to everyone. Of course, like everything else, it’s not final and still subject to testing in the alpha.
We also hear that there are a lot of “exciting” things in the works for player and ship customization. Another interesting aspect is that the team is being very careful about adding any kind of vertical progression to the game because that is in itself a barrier. They want to avoid situations in which it’s impossible to beat another crew because they have higher level gear.
On the other hand, a way in which players will progress in the game will be by unlocking new and more interesting voyages (Sea of Thieves‘ own version of a questline), that then they’ll be able to share with their crew.
We then learn that during storms a ship’s hull will be strained and receive damage, requiring repairs by the crew. There will also be giant sea monsters, and there have been hints showcased already. Interestingly, we hear a mention of the fact that the studio is a big fan of public events in Destiny, and they want to do something like that in a “Sea of Thieves” way.
Funnily, someone actually asked if Rare would be interested in developing for PS4 and Switch, but of course, he was told that Rare is a first party studio, so they’re focusing on Xbox One and Windows 10.
You also should not forget to watch our video interview with Rare Studio Director Craig Duncan.
Sea of Thieves will release in early 2018 for Xbox One, Xbox One X and PC.