Today Rare released a new video of Sea of Thieves, showing off the features that was presented last week during a dedicated panel at New York Comic Con.
First of all, Executive Producer Joe Neate and Senior Designer Shelley Preston talk about how the team wanted to create an online game without sparking preconceptions among players, that often give this kind of title a stigma. In order to achieve that, the team made the bond among crew members sacred and unbreakable, while the risk factor comes only from other crews.
Tying into that, the brig system lets players vote another crew member that is being disruptive into the brig. This is a peculiar system that gives the affected player a chance to see the error in his ways, and correct them (possibly being readmitted into the crew) instead of being kicked outright.
We also take a look at nonverbal communication, that lets players use a situational wheel menu to select different sentence that will be displayed in a chat log at the top left of the screen. The content of the wheel varies depending on what you’re doing, and this should enable players that for one reason or another can’t talk, to still cooperate effectively with their crew.
Last, but certainly not least, we see for the first time the smaller ships that are made to be controlled by two players.
You can check out the video. If you want to see more, you can alsoenjoy a recent trailer showcasing lovely 4K visuals and an explanation of what the game is all about, another gameplay video, a gallery of recent screenshots, and a video in which the development team talks about the Windows 10 version.
You also should not forget to watch our video interview with Rare Studio Director Craig Duncan.
Sea of Thieves will launch in early 2018 for Xbox One, Xbox One X and PC.