Seaven Studio, made up of seven former developers from Hydravision (assuming that’s where the origin of the name comes from, seven + sea), have just finished their first project: Ethan: Meteor Hunter, a 2D puzzle platformer with over 50 levels across three worlds.
Ethan: Meteor Hunter has been designed for “easy to play but hard to master” gameplay (a philosophy which Mark Cerny recently attributed to the design of the PS4), catering to both players who want a brief experience or perfectionists who want to complete all challenges and find all the bonuses.
Ethan: Meteor Hunter will make use of both telekinetic powers and control over time, to interact with an environment full of objects that can be burned, conduct electricity, and more.
Check out the gameplay video and screenshots below for a closer look at the game, and check out the Steam Greenlight page to help get the project greenlit and to try out an alpha demo. Ethan: Meteor Hunter will be fully available to the PC and PS3 this summer.