[UPDATE] SEGA and Interior Night Partner to Develop a New Narrative-Driven IP
SEGA Europe will not longer be publishing this title from the new studio made of former Quantic Dream developers.
July 22, 2019 Update: SEGA will no longer be publishing this title, Sega Europe’s head of content Bobby Wertheim confirmed in an interview with MCV. As for way the partnership did not pan out, he had the following to say:
“Sega did announce a partnership with Interior Night. Interior Night is a really talented studio, headed up by Caroline Marchal who is amazing and really experienced but Sega decided not to continue with that project. We have a lot of respect for the studio and I’m still really good friends with several people on the team. The great thing about Sega Searchlight is basically saying: we’re willing to take a risk and try something new. And we don’t have interactive narrative games in our portfolio. And that was a real new challenge for Sega. In the end, not every project is going to go as well as I personally would like. So it’s the end of the relationship but we’re just working hard to find the next big thing.”
The aforementioned Interior Night CEO Caroline Marchal also discussed the matter with MCV, confirming that the relationship ended amicably at that their unannounced title is still in development:
“It’s been a pleasure to work with Sega and to have their support during the early days of the studio. Ultimately, we have amicably parted ways for strategic reasons. However, development on the game – an innovative narrative experience, aimed at a mature audience – is proceeding well. We will announce our new partnership in due course.
You can check out the original story below.
January 26, 2018: Last October, developers from Quantic Dream, Sony, and Slightly Mad Studios left their companies and formed Interior Night, a developer whose goal is to create “narrative games aimed at a mature TV audience.” It seems that they will finally be able to achieve that vision as SEGA Europe announced today that they are partnering with the studio to develop a new narrative-driven IP.
This partnership is part of SEGA’s recent effort to find and work with new studios in order to create interesting new IPs. Most recently, they announced Theme Hospital spiritual successor Two Point Hospital with developer Two Point Studios. It’s neat to see the publisher branching out and creating new games with new developers in genres they haven’t dipped their toes into in the past.
John Clark, Executive Vice President of Publishing at SEGA Europe, had the following to say about the partnership with Interior Night:
“Signing this deal with Interior Night is another great step for SEGA in terms of working with talented studios whether they’re established or embarking on a new journey whilst exploring our desire to launch new franchises and experiences. We’re really looking forward to working with Interior Night as their combined talents and imaginations evolve into a really strong narrative driven gaming experience.”
Meanwhile, Interior Night’s CEO Caroline Marchal, who has previously worked at Quantic Dream on titles like Heavy Rain and Beyond: Two Souls, also commented on working with SEGA Europe for her studio’s first big game:
“We are very excited to work with SEGA on our first narrative game. SEGA have demonstrated a strong desire to take risks, innovate and work collaboratively with studios. With their help and support, we’re confident Interior Night can deliver a great narrative experience to existing gamers and to a broader audience.”
DualShockers will be sure to let you know when Interior Night and SEGA Europe announce what they are working on.