Sekiro: Shadows Die Twice New Update to Release Soon

A new update for Sekiro: Shadows Die Twice is set to roll out on all of the game's platforms within the coming hours.

FromSoftware’s lastest action game Sekiro: Shadows Die Twice has been out for about a month at this point, but the team behind the game is still actively working on the project.

As announced todaySekiro is set to now receive a new title update across all three of the game’s platforms. The update is set to land in most regions around the world tomorrow on April 23 while those of us in North America should see it dropping around 9:00pm EST later tonight.

As for what this update will bring, well, it’s mostly straightforward balance changes and bug fixes. Some of the biggest changes include Spirit Emblem cost adjustments for certain prosthetic tools and combat arts, along with other damage-based changes against certain enemies and bosses.

You can find the full list of changes that will be arriving with update v1.03 down below. And if you haven’t checked out our review of Sekiro: Shadows Die Twice just yet, you can find it here.

Sekiro: Shadows Die Twice is currently available on PS4, Xbox One, and PC.

Improvements to Strategic Approaches

  • Adjusted the efficiency and Spirit Emblem cost of the following to encourage usage and diversity of approach:
    • Prosthetic Tools: “Lazulite Sacred Flame,” “Loaded Axe” series, “Sparking Axe,” “Lazulite Axe”
    • Combat Arts: “Ashina Cross,” “Dragon Flash,” “One Mind,” “Floating Passage,” “Spiral Cloud Passage,” “Mortal Draw,” “Empowered Mortal Draw”
    • Items: “Spiritfall” series
  • Reduced the Posture damage dealt by the first hit of the Combat Arts “Senpou Leaping Kicks” and “High Monk” as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.
  • Increased the Poison build-up dealt by the Prosthetic Tool “Sabimaru” against enemies that were intended to be weak against it.
  • Increased the drop rate of “Divine Confetti” for Fencers in Ashina Castle.
  • Adjusted loading screen tips and tutorial text, as well as adding new text.

Other Fixes

  • Slightly reduced Posture and Vitality of Blazing Bull in order to improve game pacing and balance time in combat.
  • Lowered the price of information sold by Anayama the Peddler.
  • The Chained Ogre inside Ashina Castle is now Red Eyed.
  • Fixed a bug where “Gokan’s Sugar” and “Gokan’s Spiritfall” were not mitigating player Posture damage taken while guarding or deflecting enemy attacks.
  • Fixed a bug where system crashes could cause save data to become corrupted on PC.
  • Fixed a bug where certain enemies would sometimes stop attacking the player.
  • Fixed a bug where certain actions could not be performed after reconfiguring the controls.
  • Fixed certain bugs that were allowing the player to access unexpected areas, which could result in becoming unable to obtain items or make further progress.
  • Fixed cases of certain text being displayed incorrectly.
  • Improved stability.
  • Improved performance.
  • Other various bug fixes.
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Logan Moore

Logan Moore is the Managing Editor around these parts and enjoys the video game Super Mario Odyssey.

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