Senran Kagura Producer Defends Eroticism in His Games, Criticizes Developers Including it Just Because they Lack Ideas

Senran Kagura Producer Defends Eroticism in His Games, Criticizes Developers Including it Just Because they Lack Ideas

The Producer of the Senran Kagura series Kenichiro Takagi is confident in his choice of including rather titillating elements in his games, and he thinks that they definitely don’t detract from the action. He’s also a little sad about the fact that some developers include that kind of content not because they care about it, but just because they lack ideas, as he shared with the Japanese men’s magazine Nikkan SPA.

I have been more or less in the industry for over 10 years and I met people putting certain risqué elements (in their games) while not caring about that kind of content, just because they’ll sell for the time being. I’ve seen people having trouble with ideas nonchalantly including eroticism (in their games). They definitely sold, but it’s a little sad.

Personally I love “action” and “eroticism.” I believe it’s one of the best ways to obtain the perfect combination between gaming experience and pleasure. It should also go one step further.

A teenager’s experiences, sorrow, pain, anger, were all introduced into the Senran Kagura series , which has entirely naughty elements but interestingly plays like a good game. “At any rate, will it only be erotic?” Please try playing it without thinking that. Because it’s surprisingly fun!

With XSeed Games releasing Senran Kagura: Burst in North America this fall, we’ll soon have a chance to see if he’s right about that. One thing is for sure: it’s a ballsy move to bring that kind of game to the west nowadays, even more so uncensored.

(Editor’s note: a passage of the translation has been edited to include a more literal report of Takagi-san’s words)