Seven: The Days Long Gone Gets Fresh New Gameplay Trailer
A new gameplay trailer has been released for SEVEN: The Days Long Gone. The new video features the song that will appear during the ending credits of the game.
IMGN.PRO have released a new gameplay trailer today for their upcoming isometric RPG, SEVEN: The Days Long Gone. The new gameplay trailer is set up like a music video and features the song that will appear during the ending credits of the game. The song was created by Gavin Dunne in collaboration with Marcin Przybyłowicz, the games musical score composer. Gavin is most notably known for his musical work on Wasteland 2 and Rock Band.
Gavin Dunne had this to say regarding his contribution to the game:
“When the crew at IMGN.PRO told me about this game’s setting and story, I was immediately interested, especially after seeing the gameplay videos. They created a great atmosphere – dark, dirty, raw, and mildly futuristic. I enjoy writing and singing in that gruff, grimy future-blues style. Besides, I was already a big fan of Marcin’s work on the Witcher series. The song created for SEVEN is bluesy, drenched in old-style Americana, and it evokes the melancholy undertones of lost history and civilizations through the junk instruments used by Marcin and the crew.”
In addition, Marcin had this to say about the game:
“SEVEN is a fantastic project to me – there’s lots of space for creativity and a suggestive world showing a humanity that has managed to rise again after an apocalypse. In such conditions, people would create music differently – they would probably play on antique or handmade instruments. That’s why, with the help of instrument collector Paweł Romańczuk, I’ve chosen from over a hundred weird, old exhibits from his collection; a couple of the most unusual ones that created unconventional sounds include an over-100-year-old Stroh violin, a bucket bass (a twisted variation of the double bass), a bucket cello, and a cardboard cello. But we also have guitar parts recorded by the excellent Polish guitarist Krzysztof Łochowicz. This makes SEVEN’s music edgy and gives it a lot of character, grime, rust, and aeration”.
Here is a description of the game’s premise and its features, courtesy of IMGN.PRO:
SEVEN: The Days Long Gone is a 3D isometric RPG in which players can freely explore the sandbox world of the Vetrall Empire. Set in a “beyond post-apocalyptic” environment, the title will redefine how the isometric RPG genre is played. The climbing system will allow you to free-traverse obstacles of any height, both horizontally and vertically. On the prison island of Peh, you will experience rich stories of conspiracy, discovery, and betrayal set within an unforgiving world filled with mysterious technology and Dark Age superstition. As a master thief possessed by an ancient daemon, you are deported to Peh on your toughest mission ever.
SEVEN: THE DAYS LONG GONE MAIN FEATURES
- A 3D isometric RPG that will redefine how the genre is played
- The sandbox world of the Vetrall Empire available for free exploration
- A “beyond post-apocalyptic” setting
- Stunning environments, from a mystical swamp, to Mortbane – a small town on the island of Peh, to Hallard – the “hi-tech” city of the world, capital of the Vetrall Empire, and the headquarters of Emperor Drugun
- Multiple ways of completing tasks in most locations
- A unique climbing system that will allow you to freely traverse obstacles of any height, both horizontally and vertically
- An unforgiving world filled with mysterious technology and Dark Age superstition
SEVEN: The Days Long Gone does not have a scheduled release date at this time and is currently only scheduled to release on PC via Steam.