Shadow Realms Creative Director Talks Inspiration, Gameplay and Console Ports for BioWare's New RPG

To the surprise of almost no one, considering the weeks of teasing, BioWare and Electronic Arts announced Shadow Realms at Gamescom, a 4 vs 1 online RPG set in a supernatural setting by Star Wars: The Old Republic’s studio BioWare Austin.

On the show floor we caught up with Creative Director James Ohlen, and asked him a few questions about the game, the inspiration behind it, its episodic nature, and the possibility of console ports down the line.

I also couldn’t resist the temptation to derail the discussion a bit on Star Wars: The Old Republic, especially considering that Ohlen covers the role of Creative Director there as well. Luckily, he didn’t seem to mind too much.

You can check out the full interview in the video below.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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