Shadowrun: Hong Kong Kickstarter Launched; Fans Fully Fund Project in Opening Hours
Harebrained Schemes has launched their Kickstarter for Shadowrun: Hong Kong today, asking fans be co-funding partners for the project.
The Seattle-based studio has already started development for the game, self-funding the first 12 hours of gameplay. In order to increase the projects scope and include features that their current budget cannot meet, they have asked fans to be co-funding parnters to deliver a more robust experience. Asking for only $100,000 to expand the game’s production, the studio has already eclipsed that goal with over $209,000 from over 5,000 backers with no sign of slowing down.
“We’ve already begun development of the Hong Kong game,” said Mitch Gitelman, co-founder of Harebrained Schemes in an official statement. “We’re self-funding the first 12 hours of gameplay at the quality level of Shadowrun: Dragonfall – Director’s Cut. But we have plenty of ideas for features and runs that didn’t fit into our budget. We love Kickstarter and we think there’s no better co-funding partner than our fans to help us take our game to the next level.”
The latest entry in the Shadowrun series takes players to Hong Kong in 2056, with an underworld of triads, wild magic and cybertech for players to explore with a new crew of unique personalities. A supernatural threat looms on the horizon, corrupting and consuming everything it contacts. Finding yourself in Kowloon City, you’ll need to create a new network of connections and gain “face” to survive this brutal new environment.
Three stretch goals have already been met, with fans adding enhanced controls, animatic scene transitions and a new character named Racter to Shadowrun: Hong Kong. Fans that want to get awesome collectible items can also back the game at different tiers like the $150 Courier level for a sweet leather messenger bag or the $180 Talismonger level for a set of collectible figures from the Shadowrun universe.
Shadowrun: Hong Kong is currently in development for PC, Mac, and Linux only, skipping an iOS and Android release due to “current processing and memory limitations of tablets” so that the studio can deliver “higher-fidelity visuals, larger map sizes and more stuff on screen.” Harebrained Schemes expects to release Shadowrun: Hong Kong in mid-2015, at a yet to be determined price.