Vblank Entertainment will finally be releasing Shakedown: Hawaii for PC, PS Vita, PS4, and Nintendo Switch tomorrow with a 3DS version to follow. As you can see, the Retro City Rampage successor is skipping one notable current-gen platform: Xbox One. In a recent interview with DualShockers, Vblank Entertainment's Brian Provinciano explained why Shakedown: Hawaii is missing out on an Xbox One releas at launch.

Brain simply told me that "It's possible in the future, but I don't have Xbox one dev kits or a port [in the works]." It's also worth noting that Retro City Rampage never made its way to Xbox One despite hitting Xbox 360 in 2013, so Xbox One clearly isn't a priority system for Vblank Entertainment to support. If that answer's a bit too cut and dry for you, Brian also discussed what fueled this decision with DualShockers.

"When Retro City Rampage launched, I had to spend so much time on porting, paperwork and certification submissions that it detracted from the game itself, its content, and the time available to polish it," he commented. "This time around, I'm simply releasing on platforms that I've already released on, which eliminates much of that time sink and lets me use that time to continue polishing the game."

Basically, Vblank Entertainment wanted to ensure that the already confirmed versions of Shakedown: Hawaii were of the highest possible quality, so they decided not to add Xbox One's dev kit approval and certification into mix. Brian stressed that he is "committed to feature parity between platforms," so it's probably a good idea to not take the focus away from that with yet another port. As the first reviews for Shakedown: Hawaii roll in, that seems to have been the right call.

Brian did say it was "possible in the future" so only time will tell if the game comes to Xbox One. In the meantime, you can enjoy Shakedown: Hawaii for PC, PS Vita, PS4, and Nintendo Switch on May 7 and the 3DS versions in the future. Our full interview with Brian Provinciano will go live tomorrow.