ShockCast: Episode 42 — Making Music for a Mario Game

On this week's episode of the ShockCast, we are joined by composer Grant Kirkhope who talks about what it was like to create the music on Mario + Rabbids: Kingdom Battle.

on August 22, 2017 2:24 PM

Hello everyone and welcome to yet another episode of the ShockCast!

On this week’s show, we talk about Crackdown 3’s delay into 2018 while also analyzing where Microsoft stands with the remainder of their lineup for 2017. Afterwards, we discuss the recent news the Mass Effect Andromeda will not be receiving any new single player content while also talking about what has happened at Gamescom so far.

Afterwards, we are happy to be joined by composer Grant Kirkhope who sits down with Logan to talk about what it was like to create the music for Mario + Rabbids: Kingdom Battle. From the early days of the project to realizing the lineage of Mario music that he had to live up to, Grant tells us about all of the feelings he had while working on the game.

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 /  Staff Writer
Logan Moore is a Staff Writer at DualShockers who focuses on all things PlayStation. He is also an audio and video production student from Indianapolis who spends his free time podcasting over at Model Citizens Media or micro-managing his fantasy baseball team.