Shuhei Yoshida Explains the PS4’s “Epic Fail” at Tokyo Game Show and Crash at E3

on September 24, 2013 3:03 AM

A few days ago we reported about a PS4 failing to respond to the controller and to the PlayStation App on a Japanese live TV broadcast. On the other hand, at E3, the console crashed during the reveal of Assassin’s Creed 4 at the press conference.

Today SCE Worldwide Studios President Shuhei Yoshida took to Twitter to explain what happened in both events. Apparently at E3 the issue was on the game’s side, while at Tokyo Game Show it was indeed wireless interference, as I theorized in my previous article about it.

Yoshida-san, who is always a good sport, did not hesitate to call the issue at Tokyo Game Show an “epic fail” when a reader presented him with our article.

So don’t worry folks: according to Yoshida-san, the PS4 is fine, and none of the two issues are likely to happen when it’ll be installed in your living room (unless your living room is in the middle of a show floor with hundreds of other consoles and thousands people typing madly on their cellphones around it, I guess).

Incidentally, it’s always good to see an executive like Yoshida-san not shrinking away from talking about this kind of problems, even with a bit of self-irony.

Below you can see videos of both mishaps, if you missed them.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.