Shuhei Yoshida: Gran Turismo 6 Microtransactions Just "an Alternative", "Not a Bad Thing" Per Se

By Giuseppe Nelva

December 4, 2013

Today news surfaced about the price of microtransactions in  Gran Turismo 6, that would lead players to spend up to $150 for the most costly car in the game (the Jaguar XJ13).

This of course caused malcontent between fans, but SCE Worldwide Studios Shuhei Yoshida took to Twitter to defend the design choice, stating that GT6‘s microtransactions are just an alternative for those that lack time to gather the in-game currency, and adding that microtransactions in general are not necessarily a bad thing.

Here’s a different and possibly unpopular point of view on the issue: personally, when Microtransactions are just a full alternative to earning in-game money by actually playing a title, I’d rather the prices be as high as possible, to actively discourage people from taking that shortcut.

I’m fully aware that this most probably isn’t the main purpose behind the high prices, but I’m pretty satisfied with the result. Call me crazy if you will…

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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