Shu Yoshida: PS4 Shadow of the Colossus Is the “Definitive Version;” “Continuing to Listen” on Remasters

Sony's Worldwide Studios boss Shuhei Yoshida talks about remasters and Shadow of the Colossus.

on June 15, 2017 7:07 PM

During the PlayStation Live broadcast from the show floor at E3 2017 in Los Angeles, Sony Interactive Entertainment Worldwide Studios President Shuhei Yoshida talked about Shadow of the Colossus and remaster in general.

Yoshida-san said that this new version of Shadow of the Colossus is the “definitive version,” with everything recreated, all the assets have been remade from scratch to use the latest tech. According to Yoshida-san the game is “so beautiful.”

He also mentioned that the team at Sony is “having a lot of fun” bringing back old and beloved franchises as remasters, which are asked by “many, many people.” While they’re not releasing new games, they’re using the latest technology on PS4 to realize them on a much bigger screen while preserving the original title.

Yoshida-san then promised that Sony is continuing to listen to the fans on the games to bring back.

Shadow of the Colossus is in development at Bluepoint games, which is the same team that handled the PS3 remaster of Team ICO’s 2005 masterpiece. It will launch in 2018, and you can check out the trailer and a few screenshots.

On top of Shadow of the Colossus, Sony Interactive Entertainment will also release Patapon this summer, and LocoRoco 2 at some time down the line.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.