Sony Worldwide Studios President Shuhei Yoshida had a few words to share about his expectations for Uncharted 4: A Thief’s End and about Sony’s philosophy with movie-like games in general during an interview on Gamereactor.
Movie-like games are games in the end. It’s the interactivity that’s the most important thing, but the story adds to the impact of the interactivity. Games like Uncharted or The Last of Us… Naughty Dog tries very hard to not separate the storytelling for the gameplay. The storytelling and gameplay are seamlessly integrated. That’s the most important thing, and people enjoy that experience. We are not trying to make movies.
Asked if he had any request for Naughty Dog for Uncharted 4: A Thief’s End, his reply was quite simple:
I just asked “please make a great game” and they will make a great game. I’m totally confident. I’d rather not want to know the games in development too much, because that ruins my experience. That’s the good and bad part of my job: I have access to games so early in development and I’m not able to enjoy games like many people would.
Yoshida-san also mentioned that with the launch of PS4 they expected the main audience to be mostly formed by core gamers, but they noticed that a lot of casual gamers, new gamers and people that want to play games with their family purchased the new consoles, so Sony will always strive to produce a variety of games for PS4 in the future, in order to satisfy the whole spectrum of the user base.