A brand new update for Sloclap's latest release, Sifu, was deployed earlier today (February 15), bringing the game to version 1.06 with a few minor adjustments and fixes.

Sifu has been the talk of the town in recent weeks, ever since it was released on February 8th fans have praised the fun combat mechanics and artistic design. However, similar to when Returnal launched for the PlayStation 5 last year, Sifu has become well known for being incredibly difficult.

PushSquare recently compiled the data and revealed that many Sifu players are struggling just to get past the second level, with only a mere 27% of players completing it.

Fans have been crying out for a difficulty adjustment setting, but unfortunately, that's not what today's Sifu update is for. Here's everything you need to know about the February 15 patch.

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What's New In Today's Sifu Update?

Unfortunately, today's Sifu update isn't anything for players to get excited about. You can find the full patch notes further down this article, but in short, Sifu's 1.06 update rectifies a few crashing and lighting issues, as well as some small tweaks on the second level and performance improvements in all other levels.

Hopefully, a difficulty setting arrives in the next patch. But, for now, check out the full patch notes below.

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Sifu Update 1.06 Patch Notes (February 15)

Below you will find the official patch notes for the February 15 Sifu update, which is now available on PlayStation and PC, bringing the game to version 1.06 with the following changes:

Small update for Sifu:

  • Design:
    • Polish and Debug. Small tweaks on the second level
    • Bug fixes for second (Sean) and third (Kuroki) bosses
  • Code:
    • Global optimizations
    • Crash fixes.
  • Art & Lighting:
    • Performance improvements in all levels
    • Polish and debug

Patch notes courtesy of official Sifu Twitter account.