Skyrim: Dawnguard’s New Skill Trees Revealed

Skyrim: Dawnguard’s New Skill Trees Revealed

So when players first jumped into the new beta of Skyrim: Dawnguard on Xbox 360, they went to look and the new vampire and werewolf skill trees. Now we can show them to you, and if you don’t have an Xbox 360 or didn’t get into beta, then you can just stare and drool like the rest of us lower life forms.

For now, we have the diagrams and breakdowns of the abilities that we know, so take a look, and make sure your Skyrim saves are ready, because Dawnguard will be out for the Xbox 360 as a full release in a couple of weeks, and available for everyone June 26th.


Bestial Strength  – Do more damage as a werewolf (multiple levels)

Totem of Terror – Werewolf  Howl of Terror affects even higher level creatures

Totem of the Moon – summon an ally werewolf to you.

Animal Vigor – 100 point bonus to health and stamina in beast form.

Gorging – feeding heals twice as much health


Power of the Grave – 50 point bonus to health, magicka and stamina when in Vampire Lord form.

Detect All Creatures  – Does what it says on the tin.

Mist Form – turn into mist and regenerate.

Supernatural Reflexes – Bullet Time.

Blood Healing – use a bite finishing move to regain full health.

Unearthly Will – Vampire powers cost 33% less magicka

Poison Talons – unarmed attacks do poison damage.

Night Cloak – Summon bats to attack nearby enemies, sort of like Batman Begins

Vampiric Grip – Think Darth Vader’s force choke, but with more Vampire.

Summon Gargoyle – Do you have to ask?