The Elder Scrolls V: Skyrim VR’s Latest Update Adds New Features to the Game
Bethesda Softworks has rolled out a new patch for The Elder Scrolls V: Skyrim VR, which adds a small handful of new features, as well as several hotfixes.
This week, Bethesda Softworks has released a patch into the virtual reality port of The Elder Scrolls V: Skyrim adding a few new features to the game while addressing several issues.
According to the Reddit post by user jessBethesda update 1.2.20 adds several new additions to the game, so of which have been heavily requested features by the fans since the game’s official release. The new features introduced include an option for gamers to adjust the camera height, an option to modify the movement speed using direct movement with the PlayStation Move controllers, an option to include a crosshair when using the PlayStation Move controllers, as well as Crosshairs only being visible on the PlayStation Move controllers when casting spells.
Aside from adding some new goodies into the game, Skyrim VR version 1.2.20 also addresses several issues that were previously plaguing the game. Including problems with the left-hand mode, issues where perks could be used before you originally unlocked, allowing users to use the Eagle Eye perk while equipped with a crossbow, modifications to the “Telekinesis” spell, as well as some other minor tweaks that were not detailed in the subreddit.
For more information on the game, check out my editorial on the six-year-old title and how this version of Skyrim offers a fresh perspective compared to its other ports.
The Elder Scrolls V: Skyrim is available now exclusively for the PlayStation VR.