In a recent interview with Eurogamer, Shun Nakamura, a Game Designer and Producer at Sonic Team who is currently working on next month’s Sonic Forces, stated that he would like to make Samba de Amigo come to Nintendo Switch. Specifically, he sees the potential of the Joy-Cons have for the title, and believes that it would negate the need for a new peripheral or second controller like the previous versions required:
“I really want to make Samba de Amigo on the Switch. I really, really want to make it! This is coming from someone who had to make physical items you had to buy and plug into your console in order to play Samba de Amigo at home. When the Wii came out, there was only one Wii Remote, and you had to buy another one. You could still do it, but it’s a bit of a hurdle to get over. The first time I saw the Switch, I thought oh my god – this is it! You don’t have to buy another peripheral, you don’t need to buy another controller. I’m really, really interested in that.”
For those of you who don’t know, Samba de Amigo was developed by Sonic Team and published by SEGA for arcades in 1999 and ended up coming to the Sega Dreamcast in 2000. In 2008, a port for the Wii was released with the help of Gearbox Software and Escalation Studios. In Samba de Amigo, players control a monkey named Amigo and use a pair of controllers to simulate maracas and shake them at high, middle, or low heights to the beat of the music.
While the Dreamcast version was well received, that Wii port garnered worse reception due to having more imprecise controls. Somba de Amigo is a fun game I remember playing with friends when I was younger, so I would personally love to see the series acknowledged and revived outside of Amigo’s appearance Sonic & All-Stars Racing Transformed.
Sonic Forces is currently poised to release on PC, PS4, Xbox One, and Nintendo Switch next month; if you want to pick Somba de Amigo back up after all these years, you’ll have to dust off your Sega Dreamcast or Wii.