Sony Bend Explains How Developers Get Touchy With Your Vita

April 22, 2013

According to a recent talk with IGN, Uncharted: Golden Abyss developers Sony Bend explained the kind of thought that goes into developing for the Vita and its touch screen.

Check out the image below to see how the touch screen is designed.

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Masoud House

Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.

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