Former Sony Executive Shahid Ahmad Defends No Man’s Sky Developer

Former Sony Executive Shahid Ahmad Defends No Man’s Sky Developer

Former Sony Computer Entertainment Europe Strategic Content Director Shahid Kamal Ahmad was one of the men who saw with his own eyes the ins and outs of the development of Hello Games’ No Man’s Sky.

The release of the game proved quite polarizing, with many loving it for what it did offer, and others that expected more, and violently criticized the development team for what the game did not offer. Apparently, today Ahmad had enough, and expressed a rather clear-cut opinion on Twitter, also mentioning that the update plan for the game was already determined in 2013.

Today No Man’s Sky was updated with patch 1.1, dubbed “foundation update,” bringing base building, giant freighters and a ton of improvements to the game.

Personally, while I’m well aware that No Man’s Sky isn’t and probably will never be a game for everyone, I posted a quite positive review of the game back at release. I do stand by it, and always did. No Man’s Sky is a game that I consider great in what it sets out to do, and I can’t wait to dive into the updated game after I’m done with a certain massive review.

Many accuse Hello Games not to have delivered on this or that promise, but fact is that during developments plans always change. At times they change in ways that you won’t notice, and at times they change massively, because things that appeared super-cool simply did not work, or ended up not fitting the budget, human resources or even simply did not sit well with the rest of the gameplay.

There are a million of reasons why planned elements will be removed or changed in the years it takes for a game to be completed. It’s an inherent fact of game development, and we should probably judge titles more on what they are, than on what they aren’t.