Sony Hiring for a “Nimble” 1st Party Studio in San Mateo, Working with Unreal Engine and Unity

Sony Hiring for a “Nimble” 1st Party Studio in San Mateo, Working with Unreal Engine and Unity

Sony Computer Entertainment published today a career opportunity ad seeking a Senior Software Engineer, for a “small and nimble” first party studio located in San Mateo, California.

We are looking for an experienced and talented engineer to fill a technical leadership role on a small, nimble game studio at PlayStation. As well as being responsible for engineering direction this role is also expected to contribute art and design ideas in collaboration with the rest of the team. It’s an entrepreneurial opportunity which will offer a large amount of development freedom supported by the expertise and stability of the PlayStation family.

The applicant must be able to demonstrate current working knowledge in the field of game development, graphics technology and techniques for recent applications (such as Unreal or Unity).  This will also include other code disciplines such as architectural design, implementation, and debugging on multiple platforms, working on complex problems with designers, artists and other engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases, multi-threading, compute knowledge and tools.

While the ad does not specify the studio, the newly formed PixelOpus team is indeed small and located in San Mateo. Of course we can’t discount the possibility of this being related to a completely different and new team.

If it is indeed related to PixelOpus, Sony might be aiming to inject experience in the team (which is mainly formed by recent graduates), as the ad explicitly mentions the candidate taking a leadership and guidance role within the studio, requiring over six years of experience in the industry and a strong-all round proficiencies.

Within the requirements we read “strong understanding and familiarity with current Unreal and/or Unity technology” with Sony’s own PhyreEngine being a plus, revealing that the team will work with those engines.

While we don’t know if the ad is for PixelOpus, looks like something is moving in San Mateo. Personally I really like Entwined, so I can’t wait to see what the team will do next.